Term 1

Pre-courses

Introduction to fabrication and programming

Landing Week

Introduction to the Masters

Design Studio

Small scale interventions

Atlas of Weak Signals

A fun card game to situate ourselves

The Machine Paradox

Making a useless machine

Living with your Ideas

Exploring different ways to perceive through ourselves

Documenting Design

Learning to show my work

Biology Zero

Learning Microorganisms

Agriculture Zero

The art of how things grow

Design with others

Designing with and for a community

Extended Intelligences

Learning to build an AI

Design Dialogues

The exhibit at the end of the term